fix: drag table border to change size #160
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@@ -166,7 +166,7 @@ export class TableTool {
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this._mousedown({
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evt,
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element,
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index: td.rowIndex!,
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index: td.rowIndex! + td.rowspan - 1,
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order: TableOrder.ROW
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})
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}
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@@ -181,7 +181,7 @@ export class TableTool {
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this._mousedown({
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evt,
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element,
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index: td.colIndex!,
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index: td.colIndex! + td.colspan - 1,
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order: TableOrder.COL
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})
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}
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@@ -253,14 +253,17 @@ export class TableTool {
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// 宽度分配
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const innerWidth = this.draw.getInnerWidth()
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const curColWidth = colgroup[index].width
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// 最小移动距离计算
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const moveColWidth = curColWidth + dx
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const nextColWidth = colgroup[index + 1]?.width || 0
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// 如果移动距离小于最小宽度,或者大于当前列和下一列宽度之和则移动最小宽度
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if (moveColWidth < this.MIN_TD_WIDTH || moveColWidth > curColWidth + nextColWidth) {
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// 最小移动距离计算-如果向左移动:使单元格小于最小宽度,则减少移动量
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if (dx < 0 && curColWidth + dx < this.MIN_TD_WIDTH) {
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dx = this.MIN_TD_WIDTH - curColWidth
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}
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// 最大移动距离计算
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// 最大移动距离计算-如果向右移动:使后面一个单元格小于最小宽度,则减少移动量
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const nextColWidth = colgroup[index + 1]?.width
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if (dx > 0 && nextColWidth && nextColWidth - dx < this.MIN_TD_WIDTH) {
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dx = nextColWidth - this.MIN_TD_WIDTH
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}
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const moveColWidth = curColWidth + dx
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// 开始移动
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let moveTableWidth = 0
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for (let c = 0; c < colgroup.length; c++) {
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const group = colgroup[c]
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